![]() ![]() He gets rid of both his mission's target and a guided missile, by plunging towards the enemy base and entering the hangar followed by the missile, then going out of the hangar just in time before the missile blows everything up. The Action Prologue has Bond pilot a Bede BD-5 Acrostar.For Your Eyes Only on both a helicopter and a seaplane.In You Only Live Twice, when Bond is trapped in a crashing plane.Given the Anachronism Stew of weapons and vehicles in this movie (set in a fascist 1930's Britain) it wouldn't be unusual if a Stuka was used, though it turns out to be a twin-engined bomber. Can be heard in the 1995 Richard Loncraine film Richard III just before King Richard's command train is attacked by Lord Stanley's air force.In The Rocky Horror Picture Show, this shows up twice - once when Doctor Scott's wheelchair rolls down a slope in the lab, and once to the falling "Radio Tower" as it plummets to earth along with the corpses of Rocky and Frankenfurter.In Mystery Science Theater 3000: The Movie, right after Dr Meachem's flight to meet Exeter takes off, Tom Servo verbally copies this sound effect to make it sound like the plane is stalling and crashing just off-screen.In particular, Best's plane is heard making one just as it makes a Belly-Scraping Flight on the Akagi, shortly before the bomb he drops detonates. Midway (2019), again, has the SBD Dauntlesses making this sound.Justified in that the Dauntless dive bomber used perforated dive brakes, which did cause a banshee-like wail from air whistling through the perforations when deployed at speed. Of course, the Japanese crew members on the ships are absolutely terrified and panic in an attempt to shoot them down. Midway has the SBD Dauntlesses making the decisive run on the IJN Carriers making this sound.Atlantic Wall: The squadron of Avro Lancasters makes that sound during the air raid to which Jess ( Peter McEnery) takes part at the beginning.It's heard when such planes drop bombs on and shoot at fleeing French civilians on the roads. and footage of other planes, such as with Japanese Kamikaze in the Pacific. French World War II documentary De Nuremberg à Nuremberg uses the sound with both appropriate footage of Stukas.It's also Justified since the noise is being made by actual Stukas on bombing runs over the beach. then you hear the rising Stuka scream and they all look up in fear. The very first teaser trailer relied entirely on it, featuring a pier jammed solid with Tommies. Used at multiple points in the film Dunkirk, crescendoing to a horrific screech and providing an excellent example of Hell Is That Noise.While the protagonists are fleeing along a dry river bed they're attacked by Stuka dive bombers, with the standard sound effect. They are making this noise with each run they do, but they actually shouldn't, by the time of Stalingrad the siren had been removed from the dive bombers to improve flight performance. ![]() Enemy at the Gates has Stukas at the beginning of the film strafing and bombing boats in the Volga River off Stalingrad.Battle of Britain: During the first air battle between the Germans and the British, Stukas can be seen making their signature wail during their bombing run against a British radar station, and later, after getting shot down by the Spitfires sent to intercept them.You can also try out a free demo on Steam and GOG, which takes you through a prologue. It's available on Steam, GOG and the Epic Games Store, and it'll cost you £12/€14/$14. The Plane Effect looks like a pretty spooky time, and it is very nearly the spooky month, after all. It's cool to look at, sure, but it's also excellently unsettling. If there's one thing that draws me to games like this, it's bright neon lighting breaking through darkness. I'm also a big fan of how high-contrast everything is. He goes from a dingy office cubicle, to an abandoned train track, then a strange wasteland, a red room full of lasers, and even underwater near some sharks at some point. I'm intrigued by the varied locations in the trailer, they all look unpleasant places to be alone. "Did it always take this long? Were the streets always a labyrinth? Where even is 'home'? All you know is that you must keep pushing ever onwards, you must keep going." ![]() "As you progress through the dystopic cityscape, you quickly realise all is not as it should be," the Steam page says. ![]()
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